TUNING WAVE HARMONICS...

Crafting immersive digital experiences, real-time 3D environments, and cinematic video editing with modern creative tools and code.
Hello! I'm Yonas Kassahun — a multidisciplinary creator bridging the gap between rigorous software engineering, spatial 3D modeling, and cinematic video post-production.
My work revolves around transforming concepts into tangible interactive experiences. From building scalable web architectures to engineering real-time 3D assets and editing dynamic video pieces, I treat every project as an opportunity to blend visual art with technical mastery.
Next.js, TypeScript, full-stack systems, clean component architectures.
Blender asset sculpting, procedural shaders, lighting, and WebGL integration.
Premiere Pro, DaVinci Resolve grading, After Effects kinetic motion graphics.
TypeScript, Next.js 14, React, Python, full-stack architectures, high-performance web applications and state management.
Blender 3D, Three.js, React Three Fiber, GLSL Shaders, procedural materials, asset optimization, lighting & cinematic staging.
Adobe Premiere Pro, After Effects kinetic motion graphics, DaVinci Resolve color grading, dynamic pacing and audio mastering.
Real-time interactive harmonic wave synthesis, fluid WebGL particle physics, and responsive camera navigation.
High-fidelity 3D asset viewer with dynamic studio lighting, customizable shaders, and seamless mobile touch rotation.
Whether you need high-performance web development, detailed 3D spatial models, or cinematic video post-production — let's create something extraordinary together.